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There are quite a few GAMES as good as Block Gun FPS PvP War Online Gun Shooting Games v6.6 Mod (Free shopping) MOD APK, Fun Royale,
FRAG Pro Shooter v1.9.9 MOD APK (Unlimited Money/Ammo/Ability)
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Mobile Legends v1.6.26.6851 MOD APK (Drone View/Radar/Skin)
MOD APK, and Kotter - v1.1 too, one of the great GAMES of the genre Action.
Developed by Gill Singh, Kotter - v1.1 requires Android version at least 4.4 and up. Therefore you must update your phone if necessary.
Kotter - v1.1 APK latest version is 1.1, release date 2020-01-24, and has size 2.8M.
Statistics about 1000 downloads are available from Google Play. You can update apps that have been downloaded or installed individually on your Android device if you want. Updating your apps gives you more. access to the latest features and improve the security and stability of the application.
Because not all games or apps are compatible for all phones. And the game or application is sometimes unavailable for your device, it depends on the Android OS version, screen resolutions or countries that Google Play allows access to. So at APK4Share you can easily download APK files and not be subject to these restrictions.

Kotter App Description
1. A Title Screen showing the name of the application and 2 options: Play Game High Score
2. Clicking High Score should activate a Preferences Screen with one option – the display of the best high score obtained so far. Clicking the back button from this screen should return to the Title Screen.
3. Clicking Play Game from the Title Screen should go to the Game Screen.
4. On the Game Screen, implement the following functionality:
A. Clicking the back button at any time will return to the Title Screen.
B. Upon entering the Game Screen, the app will audibly say “Get Ready”. After 3 seconds the game will begin. Music will begin to play and should continue playing as long as the user is playing the game on the Game Screen.
C. The player has 3 “lives”. These are displayed as small icons in the upper part of the screen (on the score bar).
D. The player score will appear in the upper left part of the screen (on the score bar)
E. A food bar will appear in the lower bottom portion of the screen.
F. Bugs will randomly move from the top of the screen to the bottom of the screen. For each bug that reaches the bottom of the screen, one “life” will be lost.
G. The user can click on bugs to kill them. Use the DOWN event for these user clicks.
H. Bugs will take 1 click to kill and are worth 1 point. There should be a sound effect when killing a bug. For this sound you should have at least 3 sounds and randomly choose one to play (3 different squishy sounds).
I. The score should be constantly updated.
J. Bugs should move down the screen at different speeds (chosen randomly) since some bugs will be faster than others.
K. The “kill zone” of a bug should be as large as the bug sprite on screen.
L. The legs of your bugs should appear to move.
M. At the end of the game, if the score is higher than the current high score stored in preferences then store the new high score in preferences. Also, display a message to the user indicating a new high score has been reached. This can be done several ways:
i. a graphical image with the words “New High Score”
ii. a popup Android dialog
iii. a Toast In addition, play a special sound effect for this event.
N. For clicks on the screen that do not touch bugs, play a short sound effect that gives the user feedback for the click.
O. There must be situations in which multiple bugs can appear on screen at the same time.
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