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Unduh All You Can ET - v1.0

Package Name | com.CREATELab.AllYouCanET |
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Category | Permainan, Pendidikan |
Latest Version | 1.0 |
Get it On |
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Update | July 26, 2020 (5 years ago) |
Ada cukup banyak Permainan sebagus Mermaid Princess Grade 2 Games,
Cooking Mama v1.76.0 MOD APK (Tak terbatas Gold Koin)
MOD APK, Vacation Hotel Stories Mod (Tidak terkunci) v1.0.0 MOD APK, ほしの島のにゃんこ, HEY CLAY®, Pepi Hospital: Learn & Care (MOD, Tidak terkunci All) MOD APK, dan All You Can ET - v1.0 juga, salah satu Permainan terbaik dari genre Pendidikan.
Dikembangkan oleh New York University, All You Can ET - v1.0 memerlukan versi Android setidaknya . Oleh karena itu, Anda harus memperbarui ponsel Anda jika perlu.
All You Can ET - v1.0 APK versi terbaru adalah 1.0, tanggal rilis 2020-01-18, dan memiliki ukuran 39.0 MB.
Statistik tentang 1000 unduhan tersedia dari Google Play. Anda dapat memperbarui aplikasi yang telah diunduh atau dipasang satu per satu pada perangkat Android Anda jika Anda mau. Memperbarui aplikasi memberi Anda lebih banyak akses ke fitur terbaru dan meningkatkan keamanan dan stabilitas aplikasi.
Karena tidak semua game atau aplikasi kompatibel untuk semua ponsel. Dan game atau aplikasi tidak tersedia untuk perangkat Anda, itu tergantung pada versi OS Android, resolusi layar, atau negara tempat Google Play mengizinkan aksesnya. Jadi di APK4Share Anda dapat mengunduh file APK dengan mudah dan tidak tunduk pada batasan ini.

All You Can ET is a game designed to train cognitive flexibility, a subskill of executive functions. Cognitive flexibility involves inhibiting a prior perspective and considering a new perspective (Diamond, 2013).
Players need to apply frequently changing rules to give differently colored aliens the right food or drink they need to survive.
How does this support learning?
Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000).
What is the research evidence?
Our research suggests that All you Can ET is an effective way to train Cognitive flexibility. Homer, B.D., Plass, J.L., Rose, M.C., MacNamara, A.*, Pawar, S.*, & Ober, T.M. (2019). Activating Adolescents’ “Hot” Executive Functions in a Digital Game to Train Cognitive Skills: The Effects of Age and Prior Abilities. Cognitive Development, 49, 20-32.
Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007).
This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY.
The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.